Unfortunately I do have to put limits somewhere.
30 cities * 130 products = 3’900 consumer markets
3’900 markets * 1’000 players (am I optimistic? ;O) = 3’900’000 market shares
and this kind of math continues on several aspects of the game.
That’s a lot of data to manage and to store…
With the current state of technology resources ARE limited.
This being said the software itself behind SimBusiness is written in a way that I can easily add cities, products ...
Be assured that I will push the limits as technology evolve.